How to play
DBDLE is a daily guessing game in the spirit of Wordle and LoLdle, set in the Dead by Daylight universe. Every day you get six independent puzzles, one for each mode. The answer is the same for everyone that day, and everything resets at your local midnight, so you start fresh each morning. There is no game over: guesses are unlimited, and your score is simply how many tries it took you. The fewer, the better.
The basics, shared by every mode
You play by typing a name into the search bar, which autocompletes as you type so you never have to spell anything perfectly. After each guess, the game gives you feedback and gets you closer to the answer. When you win, you can share your result as an emoji grid and keep your daily streak alive. You can also replay any past day from the archive.
Killer
Guess the killer of the day, and a grid compares seven of their attributes to your guess:
- Gender and Height: green means an exact match, red means different. Origin and Power type can also turn orange: an orange Origin means a killer licensed from a different franchise; an orange Power type means the same broad family but a different sub-archetype.
- Movement speed, Terror radius and Release year: these show green for a match, plus an up or down arrow telling you whether the hidden killer's value is higher or lower than your guess.
By reading the colors and arrows across a few guesses, you can narrow the roster down to the right killer.
Silhouette
A full-body killer render starts as a dark, heavily blurred shadow. Every wrong guess lifts the blur and the darkness step by step, until the killer becomes clear.
Power
One killer's power icon is hidden behind a grid of 16 tiles. Each wrong guess drops a few tiles, uncovering a sharp fragment of the icon until you can recognize whose power it is.
Survivor
A survivor portrait starts as a dark, heavily blurred shadow. Every wrong guess lifts the blur and the darkness step by step, until the survivor becomes recognizable.
Perk
One survivor's signature perk icon is hidden behind a grid of 16 tiles. Each wrong guess drops a few tiles, revealing more of the icon until you can tell which survivor it belongs to.
Map
Guess the map of the day from a close-up image. Each wrong guess zooms the image out a little more, revealing new details and landmarks until the location becomes recognizable.
Bonus modes
On top of the day's six puzzles, two bonus modes take Killer and Map under harder rules. Each has its own puzzle of the day, its own stats and its own share. A bonus win keeps your streak going, but only the six classic modes clear the day. Their past days can be replayed from the archive too.
Killer Challenge
Same roster as the Killer mode, but a different killer every day and a harder rule: a guess uncovers a single cell of its row. The rest come with the following guesses, on every row at once. You reason on partial feedback for several turns, and each guess becomes a real probe rather than a full answer. Unlimited guesses, no game over, and stats kept separate from the classic mode.
Map Challenge
Same realm pool as the Map mode, but a different map every day and three extra levers: the crop starts much closer, the colour is almost entirely drained on the early guesses, and the dezoom runs over ten steps instead of six. Colour is the first thing you read on a map, so holding it back changes the whole reading. Twelve possible framings, unlimited guesses, no game over.
Streaks and stats
Solving at least one puzzle a day keeps your streak going. The streak is shared across all six modes and shown on the home page, along with your daily progress. Each mode also keeps its own stats and a distribution of how many tries your wins usually take.
That is everything you need. Pick a mode, make your first guess, and see how few tries it takes you today.